I found little snippet from twitter about how to know if application is installed via TestFlight.
Here, appStoreReceiptURL
is an instance property, which we can find from main bundle.

Here, I am adding snippet for both Objective-C and Swift.
Technology Makes A Wonderful World
I found little snippet from twitter about how to know if application is installed via TestFlight.
Here, appStoreReceiptURL
is an instance property, which we can find from main bundle.
The new framework called “UserNotifications” is introduced with iOS 10 SDK. The UserNotifications framework (UserNotifications.framework) supports the delivery and handling of local and remote notifications. So, Let see what we have to change to get the push notifications in iOS 10.
Import UserNotifications.framework in your AppDelegate file
Also add UNUserNotificationCenterDelegate.
Before registration check the version of iOS and then based on versions do the code. For iOS 7 code was different, fro iOS 8 & 9 code was different and again for iOS 10 code is different.
As per my opinion you have to set the deployment target to iOS 8 or iOS 9 and later. For this you can check the adoption ratio of iOS in the devices.
Define constant for version check :
Add code in your did finish launching
You will be surprise that notification displayed when application in foreground too in iOS 10. As we know that in old versions we display alert or something else which will be look like notification comes in foreground.
There are two delegate methods need to be handled :
Go to your project target’s Capabilities tab and add Push Notifications Entitlements.
If it’s available in your certificates then it will enable directly else configure your profile with the certificates and you can enable this capability by that.
Happy Coding ?
I have added sample code of objective-c on github with iOS 8, 9 and 10 support of push notification.
I have also posted about Push Notifications in iOS 10 [Swift].
References :
If you accept, Xcode creates the header file along with the file you were creating, and names it by your product module name followed by adding “-Bridging-Header.h”.
Alternatively, you can create a bridging header yourself by choosing File > New > File > (iOS or OS X) > Source > Header File.
You’ll need to edit the bridging header file to expose your Objective-C code to your Swift code.
To import Objective-C code into Swift from the same target
The path should be relative to your project, similar to the way your Info.plist path is specified in Build Settings. In most cases, you should not need to modify this setting.
Any public Objective-C headers listed in this bridging header file will be visible to Swift. The Objective-C functionality will be available in any Swift file within that target automatically, without any import statements. Use your custom Objective-C code with the same Swift syntax you use with system classes.
For Example:
[code language=”obj-c”]
let myCell = XYZCustomCell()
myCell.subtitle = "A custom cell"
[/code]
Helping, Learning, Coding
Source : Apple Documents
Hello Developers,
Greetings for iPhone 6, 6 Plus and Xcode 6 GM Seed !!
Question is how to add launch screens for iPhone 6 and 6 Plus.