EasyAnimation A Swift library to take the power of UIView.animateWithDuration(_:, animations:…) to a whole new level – layers, springs, chain-able animations and mixing view and layer animations together!
Closures are self-contained blocks of functionality that can be passed around and used in your code. Closures in Swift are similar to blocks in C and Objective-C and to lambdas in other programming languages.
Syntax with Function
[code language=”obj-c”]
func yourFunctionName(parameter:Type, … , withCompletionHandler:(result:Type) -> Void)
[/code]
For more closure syntax : goshdarnclosuresyntax.com
Example
Function Definition:
[code language=”obj-c”]
func closureReturn(isTest:Bool, withCompletionHandler:(result:String) -> Void) {
if(isTest){
withCompletionHandler(result: "Yes")
}
else{
withCompletionHandler(result: "No")
}
}
[/code]
Calling Function:
[code language=”obj-c”]
closureReturn(true) { (result) -> Void in
print(result)
}
[/code]
Output should be respective to value true/false.
In next post I will write a tutorial on a wrapper class for Alamofire with use of SwiftyJSON by using closures.
CocoaPods is a dependency manager for Swift and Objective-C Cocoa projects. It has over ten thousand libraries and can help you scale your projects elegantly.
In Objective-C we are using a header file to create constant variables like as
[code lang=”obj-c”]
// Objective-C
#define APP_ALERT_TITLE "Objective-C Constant"
[/code]
Swift has new syntax to define the constant (#define)
[code lang=”obj-c”]
// Swift
let APP_ALERT_TITLE = "Swift Constants"
[/code]
Lets try
Create a swift file with the constants
[code lang=”obj-c”]
import Foundation
class Constants {
// MARK: List of Constants
static let APP_ALERT_TITLE = "Swift Constants"
static let SAMPLE_MESSAGE = "The alert is working !!"
}
[/code] Note : Here the MARK statement is also changed.
[code lang=”obj-c”]
// Objective-C
#pragma mark –
#pragma mark List of Constants
[/code]
[code lang=”obj-c”]
// Swift
// MARK: List of Constants
[/code]
3. Now we will create a Base UIViewController to use anywhere in the project which control the delegate of menu.
First we will create this 3 lines Drawer Icon via Code
To open a view controller by identifier :
Set the Restoration Identifier and Storyboard Identifier. If current view is open then we will not open it once again for that we have to check via Restoration Identifier.